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Masaker

[MOR] Отряд MOR
  • Публикаций

    13
  • Зарегистрирован

  • Посещение

  • Победитель дней

    1

Masaker стал победителем дня 18 ноября 2021

Masaker имел наиболее популярный контент!

Информация о Masaker

  • Звание
    Новичок

Информация

  • Город
    Liberec

Посетители профиля

Блок последних пользователей отключён и не показывается другим пользователям.

2 файла

  1. Border

    Island Altis divided to the two parts. Western part is controlled by Russia and eastern part is controlled by NATO. Russia decided to build strong border line with defensive objects to prevent spread of the NATO influence and spread over Altis island. As the situation escalated the US army on the eastern part of the island is preparing to perform push through the border. They strive to secure military base behind the border to get pivot point for further advance. The border will not be easy task for attacking side as it is guarded by fences, bunkers , watch towers, mine fields and barriers. Attacking side decided to use advantage of the night vision technology and attack will be performed in dark.
    Attacking side can use special truck with winch to pull antitank hedgehogs of the way.
    Each bunker is equipped with static weapons. Some weapons are placed on telescopic table to increase vertical range.
    Attacking side has Engineer Squad Vehicle with plow to deal with minefields.

    Uniforms photo.

     
     

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  2. Hotel paradise

    Mission is strongly focused on asymmetric CQB. Hotel building was extended with large underground pacing lot in order to enlarge combat area. In order to contain combat inside complex, the attacking side has imaginary feed from surveillance satellite which marks visible enemy units to the map. In order to be marked enemy player has to be exposed perpendicularly to the sky. Hotel is equipped with complex door system to slow down attacking unit progress. Doors can be locked with key, breached with gun and lockpicked with lockpick item. Defending side can obtain key at the spawn. Working elevator is inside elevator shaft. It can be used to transport personnel or equipment. Attacking side has multiple surveillance equipment (drone, robot). Defending side has variety of explosives including mines. Attacking side has HQ tent at the spawn, where visual feeds from squad leader’s helmet camera are projected on large screens. Side leader can use this technology to efficiently coordinate squads progress inside building in real time.
    Hotel halls are equipped with standard wall lamps which provide illumination during night time. Hotel is separated to segments and each segment of lights can be controlled by its own light switch. All lights are connected to one generator located inside parking lot. Attacking units can disable generator using its control panel or by explosives. Each light source can be destroyed by gun shoot.
                     
     

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