Jump to content


  • Content Count

  • Joined

  • Last visited

  • Days Won


Ziki_CZ last won the day on May 8

Ziki_CZ had the most liked content!

About Ziki_CZ

  • Rank
    Advanced user
  • Birthday 03/01/1993

Recent Profile Visitors

2,786 profile views
  1. @Mattoni just took seriously the words of one old madman...
  2. Here's an explanation of why I use RPG with OGs so much instead of rifles. The old man hands tremor... and wog stamina doesn't help much either.
  3. Ziki_CZ

    Ивент WOG vs SG

    @Theory There is one week left until the event. Any new info? Missions, SG modpack, time, SG rules,...
  4. The only target was [̶M̶O̶R̶]̶ @Mattoni. The rest (those unfortunate 10 lads) was only OG7 collateral damage and self-defence...
  5. This is almost a year old, but I rediscovered this record and uploaded this week.
  6. Ziki_CZ

    The Union Jack

    This commentary applies to not only this mission and does not suggest any specific measures for improvement, just an idea to think about: Honestly, there are real suggestions on how to balance vehicles. But that still doesn't resolve gameplay for infantry (especially defence side). They will still be destined to be shot only. Which is about 40% of the players on the server who have a very limited chance of interesting gameplay. If I overdid it, if the AI were replaced, the crews of the attacking armoured vehicles would probably not see a difference... Attacking infantry (40% of server players) defend the perimeter around vehicles, spot enemies and guide armoured vehicles on targets (at least partially some gameplay - teamwork) (although the last two things, due to thermal optics, are weakened quite a bit) and then recharge the zone and finish cleaning some hills from the rest of enemies present. And only 20% are the crews in the vehicles who actually play and the whole game built on them. Numbers are approximate, I don't know the exact %, but somehow it will be. By usually, there are 2 in the vehicle (driver, shooter) and 6-8 infantry, ie 20-25%; then + engineers, some pure infantry squads/teams and SF, HQ -> that is that 20% of players (and maybe less %). For me, who plays purely as infantry on WOG, such missions are well watched on youtube, but playing them is disgusting. (This was more typical of TSG. But lately, this is beginning to become a significant problem of this project. Saturday's mission "Actions to Peace" was a pretty similar story in that spirit.)
  7. It can be based on RHS AINET system for T90 (?) http://www.rhsmods.org/w/t90
  8. Ziki_CZ

    Ивент WOG vs SG

  9. Ziki_CZ


    My standard RHS AKM which I get every time...
  10. Ziki_CZ

    Ивент WOG vs AFI

    One view/record from AFI side. If you find another let me know, I wonder ;)
  11. its reminded me this bug (maybe there will be some connection, donno...)
  12. Violation of a rule 6.12 by players [LG]MaDnEss, STAIKERMaxim_51RUS, [LG]Senpai, 10/03/2020 during 2nd mission Nick of the violator: [LG]MaDnEss, STAIKERMaxim_51RUS, [LG]Senpai Violated rule: 6.12 Additional violated rules: Violation date: 03/10/2020 Mission number: 2 Mission name: Arsenal Origin Suffered side: BLUEFOR Witnesses (if they exist): Violation description: Crossing the edge of the game map

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.