Aja
[MOR] Отряд MOR-
Публикаций
121 -
Зарегистрирован
-
Посещение
-
Победитель дней
7
Тип контента
Профили
Форумы
Календарь
Блоги
Отряды
Формы
Видео
Весь контент Aja
-
But you were blue side!
-
It is all about the mighty script. No bargain, no begging, the sqf script will decide by a higher power.
-
Do you know what is the best armored vehicle? This: The projectile goes through, but makes no damage!
-
With permission, I will use the post I previously posted in the flame thread on the forum (Posted Sunday at 11:22 AM): "When the PIVADS started to fire on our squad, everything went to shit. And I know that we are going to die on that beach, so I started running toward the PIVADS with the hope to save others (at the time, on the radio there was only screaming: "we are going to die..., etc". After the PIVADS there was one guy in front of me, so I killed him. After that I lost contact with others, I thought they are dead, so I followed the grand plan, which was just to move to the zone (I have no map!!) After I get access to long-range radio, I retreated and try to contact some squad, but there was dead silence on every frequency. I know, I made mistake (probably ruined the game for some people), when I started running toward the PIVADS in the heat of battle and I should die on the beach with other brothers. I know it was a mistake, I know I fucked up, but you just asked for a reason and I know this is not an excuse."
-
Really are there people who cannot interpolate between two values? Even if the dependency is quadratic you should be able to guess the right value in whole integers, maybe with a +-1 error. And if you use a small calibre mortar, that means, the error will resolve in the error of 5 meters max. google translate: еужели есть люди, которые не могут интерполировать между двумя значениями? Даже если зависимость квадратичная, вы сможете угадать правильное значение в целых числах, возможно, с ошибкой + -1. А если использовать малокалиберный миномет, значит, ошибка разрешится в погрешности не более 5 метров.
-
The driver can be killed, the vehicle cannot. The only way how to destroy a vehicle is to get close to 5 meters radius. Водитель может быть убит, а автомобиль - нет. Единственный способ уничтожить технику - приблизиться к радиусу 5 метров.
-
@Gollob by this time you probably know, that the balance was a little weak. (Hope, that "rekt" was not my mistake, by wrongly doing the defense. But you cannot make any great flanking maneuvers if the enemy has free air superiority with two spotting helo.) Firstly I would like to say, that the indestructible vehicle was funny, the enemy was shooting M2 on the Toshka and they didn't know, that they have to aim at the driver ( Y, I tested it. You can freely kill the driver, but cannot destroy the vehicle). It gets so far, that admin told me "don't provoke enemy and don't abuse that shit (so I stopped driving and get out the vehicle)". (For those who don't know, the way how to destroy Toshka was to get in 5 meters proximity and push ENTER) For better balance I see two ways: 1) Add about five (six in total) more Toshka, which can choose different spawn points to make it for attack side more difficult (In this case, you can disable the indestructibility!!!). And the enemy needs to choose to split forces or to advance at quicker marches without artillery and heavy machine gun preparation. And the defending side can react in a situation if the enemy makes some progress and destroy some Toshka. 2) Add a longer timer to disable the Toshka. If you add lore, that the blue side doesn't want to destroy it, but rather to hack it and use again red side it will be better. You can add for example 5 minute long timer for hacking the computer. P.S: I am not the right man to comment on the equipment balance, because I really hate the mirror-like side in mission. But the defending side really deserves some auto-cannon. Or at least some ZU-23-2 on trucks.
-
When the PIVADS started to fire on our squad, everything went to shit. And I know that we are going to die on that beach, so I started running toward the PIVADS with the hope to save others (at the time, on the radio there was only screaming: "we are going to die..., etc". After the PIVADS there was one guy in front of me, so I killed him. After that I lost contact with others, I thought they are dead, so I followed the grand plan, which was just to move to the zone (I have no map!!) After I get access to long-range radio, I retreated and try to contact some squad, but there was dead silence on every frequency. I know, I made mistake (probably ruined the game for some people), when I started running toward the PIVADS in the heat of battle and I should die on the beach with other brothers. I know it was a mistake, I know I fucked up, but you just asked for a reason and I know this is not an excuse.
-
Spintires / Mudrunner addons confirmed!!!
-
@MaDnEss Pls check the placement of the zones in the winter version just to be sure. I am afraid there could be some little error.
-
Yesterday was a weird day on mWOG. In one mission I was killed near freeze-time zone instantly, because of the countdown I was unable to see a hint of zone limitation (if any) and with the next slot, the zone limitation didn't even work at all. In the other mission, I was killed at the start by aliens wind module because the mission designer is a joker. But all those staff combined is no match for what is in the video. I played Arma from a fixed camera position after unloading the wounded man from the vehicle (Yes, the soldier on the port side of the vehicle is me).
-
3:57 - 4:48; Even the heat-seeking missile can miss a target:-) The extension tube and ejector at the back of L-39ZA doing an incredible job to cooling down the gas from engine in Arma:-)
-
Some of the cuts in your movie are really nice. I like the kind of cut when the next frames look like a reaction to what happened before, but it is a totally different environment and later you show the result of previous events.
-
@Senpaii Can you pls add some marker ( Add a flag to protect this area by rule 6.3) at position of Saint-George Airstrip to be seen by the red side? To prevent rush with helo and destroying blue Viper ( by mistake or by the random rocket) before pilots are even able to connect fuel hose.
-
For the simplified answer you multiple effectiveness of treatment by effectiveness on a wound. (info for wog mods in attachment) ACE_Medical_Treatment.hpp
-
If you die at star cause of a bug, you should be able to respawn (just reconnect from the lobby) with a brand new slot in the first 10 minutes of the game. But if you do that, better ask admin via "HOME -> Feedback" for permission. P.S. Admin is also able to respawn any vehicle you bug at start via debug console.
-
See mama, I am on TV!
-
Nick of the violator: Stealth Violated rule: 1.4 A link on tribunal dispute, which led to player’s ban: https://wogames.info/topic/6586-apellyatsiya-igroka-mor-stealth-po-narusheniyu-pp-14/ Warantors (if they exist): Proof of innocence: Firstly, I would like to say thanks to all admins doing this time-consuming work to organize the whole WOG project. I thank you for the time you spend dealing with all the problems which come with every week's game. I am writing to you all, for submitting this appeal about the Stealth's situation. The whole situation before the spoked incident has happened so quickly and so chaotic, there was some misunderstanding between two of our players. Both of them wanted to create order in our line during the chaos at the start of the mission. There was some misunderstanding between them which deal to a really weird argument ended with teamkill in the first seconds of the game. When I am writing "the first seconds" I mean it, this happens before we even started the engine of our vehicle. For calming down the situation I told to Stealth, that if the situation will escalate it would be better he respawn and go with another team to prevent spoiling the game for all the other people on the project and left the solving of argument after the game. When I told him this, I was not thinking about the exact meaning of all the rules and deeply in mind hoping, that if we don't want to hurt anyone and mostly not to get any advantage it will be the best solution. Now I know, that wasn't the best idea from me. I would like to ask you for making the punishment shorter because of our (maybe) good behavior. Thx for your time and I am looking for your response.
-
Event the old A2 map Beketov has some real forest at the northern part of the map, but there was a lot of wasted open space not suitable for infantry / combined combat.
-
More like a bush than a tree. But you know what I mean by "desert", just the next map without a real forest.
-
"introduced Clafghan" Why adding next desert map? The maps on wog are always desert, desert, and again desert... The only good forest map is Tanoa and Ruha. Why not add this one?: http://www.armaholic.com/page.php?id=32941
-
@Sheived @Terablick @Beast
-
Avarax told me something about balancing the mission.... If I know before, I would have changed the plan to count on it. Otherwise 3xLAV vs. 6 BTR80A and 1x heli with two hellfire and 1x MGS vs. 2x tank and 2x tunguska that is what I call a challenge.