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Kubajs21

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Весь контент Kubajs21

  1. @crabe https://fas.org/man/dod-101/sys/land/m14-th3.htm Incendiary hand grenades might be very destructive for light armored vehicles. These grenades can easly destroy wheels or burn through the backplate of BTR and destroy its engine. When you throw this grenade under engine of unarmored vehicle some parts of engine will just melt... Ofcorse it will not cose the vehicle explosion but it can still cose serious damage.
  2. @GonzoPunkass BattlEye should be turned off right now. BTW about FPS drops we cannot do nothing more, yesterday we turned off all other game servers so only Arma server was running...
  3. Nick of the violator: [A+]Zano Violated rule: 0.1 Additional violated rules: Violation date: 09/15/2018 Mission number: 2 Mission name: Хушаб 1.1 Suffered side: участники проекта Witnesses (if they exist): [A+]MrMaster, [A+]Diametr, [A+]Modnik, [A+]VAiS, [A+]Lankaster, EveryDayVodka, [A+]Semi Violation description: Immediately after mission starts, @Zano incite (command) player @EveryDayVodka to go random whenever Vodka wants. This action is against meaning of what we are playing and it has major impact to gameplay (дух игр). https://www.youtube.com/watch?v=4nRitb4oHHc&feature=youtu.be&t=1134 In this video from Zano is clearly visible his intention and ridicule towards tribunal (game administration).
  4. Kubajs21

    Обсуждение прошедших игр

    5 star crew... https://steamcommunity.com/sharedfiles/filedetails/?id=1517335984 Komanda X :D https://steamcommunity.com/sharedfiles/filedetails/?id=1517335925
  5. @almost I tried to do same thing about half year ago... I think nothing changed but if you want fucked up with some group which SQL is not on LW radio just tune their SW radio frequency and say them they are lazy shits. It's mostly working well, if you are close enough...
  6. I heard he said there is still rule about first ten minutes and players can't attack the spawn in first ten minutes. I read the briefing and in the mission rules wasn't anything about first 10 minutes rule so it was still in effect. No exceptions in WOG rules wasn't allowed by game administration. There was only one "exception" (extra rule) about landing into airfield area with helicopters.
  7. Friday's 1st mission (Radars 1.0 - Радары 1.0) This mission was totally terrible and playing it was waste of our time. 1. Almost same mission was on A2, but it was mWOG mission and both side were attacking and they were supposed to take 3 zones on NW AF. In the area of NW AF were a lot of bunkers, and other added buildings so there was some place for figting. In Friday's mission were't almost any added buildings or bunkers. There were only two radars... I don't want to hurt anyone but this mission looks like something what was made after 30 minutes work in editor. This mission should be played maybe as mWOG, but it is still very bad in comperison with old A2 mWOG mission. 2. I made normal plan for deffending, we could play this mission as we played a lot of other missions before, but attack side just consider that making any plan will not worth in, so they just rushed the zone and died. Around 40 minutes took me to made some plan for that mission + check the equipment and it was total waste of my time because attacking side rother died then play it. In the end we played 31 minutes. 3. Attacking side break the rule about attacking enemy spawn in first 10 minutes after start despite on game administration waring about this rule. Just check the ocap and you will see... To sum up I hope it will not happend again. On weekends we can play normal big missions in which HQ make some plan and where HQ present some skill and tactic. I am not happy to see that somone just choose quick rush insted of making proper briefing. HQ should make plan where all guys on his side has good game not just make plan which looks like easy win... I didn't like that mission despite on deffend side won. If attack side won it would be still same shit and waste of time because I am not playing here to wait 25 minutes until mission starts and after that play fucking 31 minutes mission. If somone want make same shit plan for big mission in the future and MOR will be HQ on second side, please write me and MOR left commanding for someone else or I will give up the mission after end of freeze time. @Dgors, @sup, @Theory
  8. On Friday we were slow because we flipped MRAP at leas 3 times :D. In the end we arrived the position from which we had clear view on enemy. MOR was moving acording to my WP markers. I don't know why but A+ start attacking on same position as MOR (MOR WP4 - small tower on the hill). That was waste of our power because there were two squads which were attacking on same position where was spotted only 1 scout. But main slowdown was RSG HMMWV which attackd our positions from north and killed me (SQL) (I think that should be covered by A+ because they were on the north flank but they were too quick). BTW it was not possible hear RSG HMMWV even for 10 meters. I was spectating A+, HMMWV came next to their position and just killed them because it is not possible to hear it riding due to A3 sounds... Next time we should use more WP markers in map for all squads, not just randomly attacking.
  9. I see a lot of new clans are nominated into rotation. I hope @sup will tell them expectations which all of us have about new clans. Everyone want have a good game with commander whose commanding will lead his soldiers to victory...
  10. BIS changed some vehicle parameters so the RHS vehicles are not working well... I hope guys from RHS will repare everything untill next weekend. BTW I tried some A3 tanks challenges and physics of new tank looks good. I was going quickly trough small rocks and small stone walls and tank wasn't flying :D
  11. I already test some vehicels. Both Abrams, Bradley + AA version and Shilka have glitched optical devices in the drivers position. And I think some vehicles have a problem with weight...
  12. @Dgors, @First, @sup Hi guys I have bad news. Today we are expecting new DLC for A3 (ARMA III TANKS). Together with this DLC will be also released ARMA III TANKS update and there is big probability that the RHS mods will not work anymore or there will be a lot of errors. I am personally expecting that there will be corupted optics and maybe some vehicles. Game administration should find some reserve mission for this week in case of confirmation of the expected problems with the TANKS update. Reserve mission means something with gear from vanilla Arma 3... https://arma3.com/dlc/tanks RAISE THE ALARM UPDATE IS ALREDY OUT!!! :D CHANGE LOG: https://dev.arma3.com/post/spotrep-00079
  13. Kubajs21

    Weekly Open Games 13.04.2018-14.04.2018

    До

    MOR will change commanding with FOX.
  14. Our side had some problems with communication. When attack side arrived into southwest district of the city I tried to speak with FOX but they wasn't able to respond. So I ask 5TH for support. I would reinforce southwest and west side of the city but it was too hardcore communicate with 5TH by the long wave radio and communicate with other squads by the short wave radio. I was switching over the SW radios almost evry 2 minutes in order to be able listen A+, FOX and MOR in one time. In the end of the mission I was communicate only with A+ and FOX on their own SW frequencies...
  15. First mission on Saturday was good it was narrow defeat but we had more people then the enemy in the end of the mission. For next time we should make better following things: 1. If you want to play together with other people you are supposed to cooperate with these people. 2. If you want to cooperate you must speak on frequency of HQ. 3. If you want speak on frequency of HQ you must use some radio protocol. (for example: Squad 2 this is squad 1 over. Squad 2 listening, what you need? Over. ...) The most important thing is say who is speaking. I am sorry, but I am not a wizard and I really don't know who is speaking on the radio if you don't say your name... 4. If you want report something as position of the enemy, you are supposed to say who is speaking, azimunt, distance and mark enemy contact into map. If you say just we have contact with enemy and you don't say nothing more it is pretty useless. And if you want be perfect, squads who can see reported contact should confirm the report about the enemy. This is how you can say to other squad they are not alone in combat... 5. If your commander is dead you can still use your short wave radio to communicate with HQ. There are always some slots in squad which have short wave radio with display and with subchannel... As HQ I had to use 3 short wave radios frequencies because some squads lost their SQL and some SQL was afk... 6. Sometimes radio communication is not enough. This is reason why you can mark yourself into map. If you don't want be mistaken with the enemy you should convince your SQL, it is good to be marked in map. It is not so difficult to use these good things and don't worry, if you don't have time to learn that, I will learn you that while I will be commanding. Because as I said, I am not a wizard so i will be always asking for information which you don't give to me.
  16. Next thing what could be changed are A3 tracers. For example if you look with ZU to blue sky and start shooting, it is not possible to see any tracesr because they just merge with sky... Green tracers doesn't have good visibility.
  17. Kubajs21

    Weekly Open Games 16.03.2018-17.03.2018

    До

    Which mission we are going to play today at first game? Mission Silent Night is not confirmed by administration of WOG and it is not possible to download it...
  18. Next time admin should just lock dwon some squads on the both sides and it will be much easier to play. In case of too much people come late for slotting, they will have to wait until next mission. Start of the event is at 7:00 PM, everyone who want get slot should be ingame at 6:45 PM...
  19. It is easy: 1. you have to stop bleeding properly as soon as it is possible 2. check blood pressure and heart puls 3. if you have low pressure, you have to use blood bag, because you don't have enough blood (normal pressure is around 120) 4. if you have low heart puls you are hurt badly and you are going to die, so you must use adrenalin (normal puls is around 90) 5. if you are stabilized (you have normal blood pressure and heart puls) you can use morphine 6. this is not Arma2, your pain will be lesser by the time, so sometimes it is better to not use morphine You have to use morphine in the end because morphine will slow your puls and make your pressure lower. If you have puls under 50 morphine will not work correctly, it only make your life status worse. Next thing is: if you don't want to die, never use atropine, it is designed for slow your heart puls to minimum in case of gas attack. It will slow your heart puls so your blood will take less oxygen and also gas from your lungs. You should make some training and learn something about medicine... We are using this: http://www.morclan.cz/wp-content/uploads/2016/02/ACE-3.png
  20. Kubajs21

    Обсуждение прошедших игр

    Hi guys todays mission has been great, everything has been working well. But I hope, you have still addons for Arma 2, because I want invite you to Arma 2 COOP mission. Don't worry, there are not vanilla AI units :D More information: More more information: https://docs.google.com/spreadsheets/d/1TRR_SHyJD9yuuT_BLkuITWeAm8GsaOABENqzh4QS8aM/edit#gid=1986308669
  21. Kubajs21

    Обсуждение прошедших игр

    What will be in the game? Vehicles with PIP (picture in picture), bad sounds, "interesting" animation of grenade throw, "interesting" riding model and low FPS. And I hope people from WOG will be there... :D
  22. Kubajs21

    Обсуждение прошедших игр

    Some Russian words are totally same like a Czech words or they have same dialect like a English words so it is not so hard to understand if you use correct words which are easy to understand and if you are speaking slowly... But Spanish words don't have any similiarity with Russian words and Spanish have also totally diferent dialect then Russia so they can't understand nothing... :D
  23. Kubajs21

    Обсуждение прошедших игр

    Ofcorse, finally we can start play tactically tactical games when the disruptive elements are gone...
  24. Kubajs21

    Патч 1.64

    A minute ago I have recived the new version of 1.64 patch. Arma 2 Operation Arrowhead, update 1.64 build 144112, release candidate for EOL (End of Life) http://www.morclan.cz/wp-content/uploads/2018/01/arma2oa_164_144112.7z
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