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Весь контент Avarax
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View File Марш-бросок на Приштину History of this situation https://ru.wikipedia.org/wiki/Марш-бросок_на_Приштину Submitter Avarax Submitted 05/12/2020 Category WOG Number of participants 220 Year 12.june.1999 Time for a mission 120 Weather 12:00 / sunny Attack side win conditions Capture airport Attack side vehicles 2x Wildcat AH1 8 CAS 7X MCV-80 1X Land Rover 1X Land Rover ambulance 1x Chinook Defense side win condiotions Defend airport Defense Side technique 5x BTR - 80 3X BMD - 2 2X UAZ 2X 120mm mortar 1x Ural fuel Some metis Some igla Mission features Mission have reserv slot 183 to 220 player Type WOG Island Остров Напф Mode Захват/оборона WEST side BAF EAST side RF - VDV RESISTANSE side Attack Side West Defense Side East Thermal sights mode Выключен / OFF
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View File Быстро обратно Both sides have slots to close so as not to disturb the balance. The minimum number of players when closing all slots is 180 and the maximum is 220. More info in briefing RF Bundeswehr Submitter Avarax Submitted 08/15/2020 Category WOG Number of participants 220 Year 6.10.2025 Time for a mission 120 Weather 15:37 cloudy Attack side win conditions Capture 2 zones Attack side vehicles Defense side win condiotions Protect 2 zones Defense Side technique Mission features Both sides have slots to close so as not to disturb the balance. The minimum number of players when closing all slots is 180 and the maximum is 220 Type WOG Island vt7 Mode Захват/оборона WEST side Bundeswehr EAST side RF RESISTANSE side Attack Side East Defense Side West Thermal sights mode Выключен / OFF
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tHX but if i add changer i give RF WMD
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Thank you for clarifying that you understand what he wants from me. Please explain to me next time what exactly you understand, because only now that theory has explained it to me have I understood. I fix that next day
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Yes @Zwierdik i test that and work i dont see eny problem use that. And if is problem that it is written directly in the script with ammunition is true that you wanted it that way and I did it voluntarily, even if it is NOT in the rules for MM.
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@ZAMPOLIT I refer to filling in ideas and requirements that have no support in the rules and cannot be required Модуль Start Position V2, отсутствует запятая в массиве [spawn_8,spawn_9,spawn_10,spawn_11,spawn_12spawn_13,spawn_14,] Также лишняя запятая в массиве. Лишняя запятая в массиве: [2,spawn_23,spawn_24,spawn_25,spawn_26,spawn_27,spawn_28,] spawn_22,spawn_23,spawn_24,spawn_25,spawn_26,spawn_27,spawn_28, - don't see the error, I needed to move the cursor to the left more Выставить всей технике статус "Разблокировано" ОТКАЗЫВАЮСЬ ВЫПОЛНЯТЬ Зачем данные строчки: this disableTIEquipment true; если тепловизор на миссии отключен? - one moment i try whit activ and some wehicles have disactive delet that Данные код выполнять через sqf file: {this RemoveMagazineTurret ["CUP_8Rnd_9M311M_Tunguska_M",[0]];} forEach [0];this AddMagazineTurret ["CUP_8Rnd_9M311M_Tunguska_M",[0],3]; - ОТКАЗЫВАЮСЬ ВЫПОЛНЯТЬ Что делать ГРУ, если они выбрали спаун с Тигр, ездить в мокрых костюмах? Нелогичное распределение снаряжения, добавь в подводные лодки костюмы для дайвинга, а ребят одень в нормальную юниформу. - ОТКАЗЫВАЮСЬ ВЫПОЛНЯТЬ (He spawn on point 7 use submarines go on beach take uniform by submarine and take car where is problem ?) У гренадера СПН ГРУ нет GPS (У всех остальных есть) - задумка? Fix Привести наименование слотов к единому формату: Section Commande stay Нет наименования у слота Сапер на стороне RF ["WOG", " Ни шагу назад", "6/6/2025"] spawn BIS_fnc_infoText; Текст от другой миссии и с другой датой. Также лучше использовать функцию: waitUntil {sleep 5; WMT_pub_frzState >= 3}; вместо sleep 60; Привести отступы и форматирование наименования слотов/отделений в нормальный вид, убрать лишние пробелы: Drive BMP - 3, Squad Leader GRU, MAN MX 60 - Reserve Slot, Alpha 1-1| Tiger, Group Leader Medic и etc ОТКАЗЫВАЮСЬ ВЫПОЛНЯТЬ Почему в отделении Alpha 1-1 RF Engineer является медиком? Fix Переименовать Ограничения в Условности, добавить перевод на русский о том что запрещено не только лутать, но и брать Тигры. Добавить информацию, что это могут делать соответствующие отряды ГРУ - Is thre write Thunguska change on shilka. BW have now new optic. ПГ-7В в реалиях 2025 года выглядит сильным анахронизмом. Сомневаюсь что кто-то будет его использовать, рекомендую убрать и заменить на ПГ-7ВЛ Done RPG-32 Привести формат фотографий униформ к единому формату (ширина/высоты), сделать их читаемыми. ОТКАЗЫВАЮСЬ ВЫПОЛНЯТЬ Флаги и прочие не нужные на всем протяжении игры маркера лучше делать через wmt_del ОТКАЗЫВАЮСЬ ВЫПОЛНЯТЬ Убрать обломки вокруг базы красных, смысловой нагрузки они не несут, а ФПС и пролаг съедают. ОТКАЗЫВАЮСЬ ВЫПОЛНЯТЬ This is a campaign and this base of the previous mission will be fought, thus inducing a situation that has now been occupied
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Problem whit briefing fix . Basic info call name stay i dont change. Wehicles stay like is now picture change @MaDnEss
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I would still like to know why the explosion on ammo of SUVs was not turned off. @Senpaii Zwerdick when he checked my missions required it from home and here it is not required and neither is it off hmm double meter?
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What a medic has as a weapon is total waste.
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Update: Change reserv slot 183-220 Change heli armament
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@MaDnEss Абсолютно у каждого бойца, где выданы трассера, изначально заряжаются трассера - I don't see the slightest problem with the R key for everyone (at least I hope). If the weapon was not acquired, then it is something else. так же там use of vanilla technology и нужно убрать это нано пнв - The rule was not violated but after the interview it was changed to more OLD SCHOOL: D ger\voz\med.sqf стоит выдать кровь и другие различные жидкости, а то одними бинтами не вылечить -because they get it in your backpack automatically but when you want it is not a problem. Пояснить или исправить не логичные моменты: Basic info/Основная информация, в брифинге, описывает только где можно взять софлам. Это точно основная информация? -Yes lore i don't write Не совсем понятно какой смысл давать всю технику с теплаком, но при этом отключив его в миссии. - Because if the thermal was active then the technique would kill all the infantry and it would not play now it is balanced infantry must protect vehicles and vehicles protect infantry. This is not the first map where it is like this. РПГ-32 в каждой машине с 4 зарядами, но при этом в отделении уже есть расчет с РПГ-7. Ты либо сразу выдай рпг-32 в отделение, либо не выдавай вовсе. - Done now have only rpg-32. Тоже самое и у синих, в отделениях уже есть два panzerfäust 3 с тандемной ракетой, зачем ещё выдавать Maaws с 3 ракетами? - I agree replaced by panzerfaust Для чего А-10'му выданы осветительные нары? -Equipment changed now is only 1 and add tank 9 игл и 18 ракет, против двух А10, плюс ещё и доп. БК для тунгуски в виде двойного БК для пушек и 8 ракет, с головой все в порядке? - Thunguska is like a shilka (thanks for the fix) and her rockets are like TOW, there's no point in having speak or arguing about it. Igla - Pilots have the main equipment guided to the laser, which means that they do not even have to enter the area where AA operates in the second place, it should be noted that a large part of the map takes place in the forest, so shooting will be difficult. I give only 1 missils now Советы и рекомедации: Красную и синию линию можно увеличить, что бы они уходили за пределы карты, что бы пилоты понимали в случае вылета за карту Agree DONE Старый мост выглядит ужасно, предлагаю переделать его и сделать как то так Agree DONE
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Its same i fix that. MG now have eotech rf
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@SamurBenis Update: Blue: Change optic on SQL Add fuel on 10 000 for refuel Red: MG - now dont have optic
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I dont have problem fire i dont see AT can you give screan pls ? Squad on truks have optic 6 and have marksman same rf have 6 scope .
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I've never seen it in my life and it's not really the settings of the vehicle itself. But if you tell or find out how it's done, I'll be happy to do it. @Kostize I'm not saying it's perfect, now I assume that the vehicles will be more resistant to RPG because they will be more visible and will be able to fight better, which means that the infantry will not destroy vehicles so easily. If you think anything else needs to be changed here.
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The reason is that this is a campaign that has more parts and this airport will be fought over and I take it as the main base of BW. I completely understand what you are telling me, so I put more of them in the back so that they could come into the fighting zone so that they would not stand still and at least go across the country. With helicopters, they'd rather have them replenished, let them have a robot than just stand there and look at each other. Helicopters do not have fuel so that the engineers have a robot and are not bored right from the start. @Yuki_Hattori First of all, the problem is that the tank cannot be filled from the gas station, which is a great pity. I see two variants: 1. Either I see two tanks for BW 2. Or be able to refill in the vaniôe there you can land nicely next to the pump. Its close town to nort by BW airport
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I apologize for the balance, I didn't expect it to happen the way it did. @Player @Kochegar @eeshka @PuzlOK @Dtyz Changes in missi version 1.1 Fix briefing mistake No more FOG Blue : Changed at rockets on apache Add soflam on box where is AA rocket Add medical equipment in medical car Add AIM-9M on second apache RED Change KA-52 to MI-28 RPG-7 was delet and stay only RPG-32 Add on wehicles RPG-26 Fix slot names Thunguska and Tank Remove rearmament flayrs for MI-28 Add one more missiles for igla I don't want to worry about the infantry getting a tailspin from the helicopter. Supervision should now be 3km without any problems. If you have other things that you would like to change, I would like to read them.
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Yes is bug only reful i fix that. And fix ammo in tank . 1.9 Disable radar on heli bout side
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Where is uniform picture ? How is posible make update without meeting mission requirements.
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Thx i fix that and picture same look now
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In the first place, as you yourself said, this missing has no meaning. For the greater good. Done
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It's adjusted according to how you wanted the meaning to be the same. It is written directly by the name Stinger and Igla. I don't see any difference between PZRK - and by naming them directly, it's practically a useless work that doesn't matter. Picture updatet