Just to inform you and maybe warn you in the same time, we were not expecting that you will all notice so quickly but I guess it is the magic of Operation Flashpoint, what I mean is that maximum slots for CTI right now is 16 + 2 commanders, On other ArmA it is normal to have much more slots but in OFP/CWA I never saw projects that big as on other ArmA games, did anyone? Is it even possible for this game to handle it? (from my experiance there is a small lag always even when you play 1 v 1).
As for the language, Acelga is not speaking russian, he knows some words but for sure he will have a hard time with it. I am a bit better in it but another problem is that I cant type in russian cos my keyboard havent russian letters (I guess the same with Acelga since he is from Argentina and if I dont have it why would he).
With that being said, we dont expect much from this event on start, later we will decide if to do it more often, I guess there will be possible technical issues at first and maybe a problem with languages a bit, also dont expect big strategies or tactics, unlike other projects/events here on WOG, this will be more like a back to the roots and for fun event cos on CTI/Warfare missions you have respawn, AI, spotting radio chatter, crosshair (can be turned off), third person (can be turned off) and all that kind of shit () but at least with ECP there will be more things compared to vanilla ArmA CWA such as leaning, improved sounds, improved effects, slight improvement in terrains textures (islands), player burning when near huge fire, bleeding (must be setup on server), lower a gun instead of gun on back (you can run even with lowered weapon), a bit different movement system (mostly animations), Idle animations and more, there will be a video about it later, also I will be adding a screenshot of ECP Settings (there is a one new options menu mostly client related where you can disable and enable all things).
If you have some questions we will try to answer them.